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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: Requirements specificationDavid, The one additional requirement is availability/fault-tolerance. Your arguments about performance are valid. However I doubt that there will be enough incentives - beyond price - to develop things for high end controllers and servers. Enabling multiple connections brings those applications the performance required without any serious implications to the rest of the "family" (as I outlined in Pittsburgh controllers and servers that don't need multiple connections/session don't have to implement them). Storage traffic requirements will always exceed those of many other applications. As for the "one-connection-per-LU" we covered this solution in long discussions and even several full fledged implementation - as it is compelingly simple. However the resource consumption is unjustifiably high and the security problems are even worse (the LUs "viewed" by an initiator depend on who he says he is) than in the current draft. Regards, Julo David Robinson <David.Robinson@EBay.Sun.COM> on 04/08/2000 02:43:11 Please respond to David Robinson <David.Robinson@EBay.Sun.COM> To: ips@ece.cmu.edu cc: (bcc: Julian Satran/Haifa/IBM) Subject: Requirements specification To further elaborate on my comments in Pittsburgh on multiple connections per link and connections per LUN vs per target. The current requirements specify that the protocol must support multiple connections per session. So far the only justification for this that I have clearly heard is performance, current and future systems will demand bandwidth that will require aggregation. Is there any other reason for multiple connections? My challenge to this requirement is that it is fundementally a link and transport layer issue that is being exposed to the session layer due to a perception that current link/transport implementations are not adequate to meet perceived demand. The key question here is if this is a "physics" issue that can't be solved with better implementations or just bad implementations? I am leaning towards the latter. I expect that if this protocol is a success, a number of highly tuned adapters using tricks such as hardware assist will be developed. Those doing the development will have direct control over the quality of the implementation. Furthermore, the performance critical environments are likely to be local in nature so preassure to create necessary switches and routers will also exist. The advantages of limiting a single connection per session should be a simplification in the connection management and error handling. From the earliest drafts we have already seen restrictions of individual command/data/status sequences to a single connection to better handle ordering issues. I forsee further restrictions possibly being required to cover handling of lost connections when sequences are received out of across multiple connections. Similarily Steve's comments on security management of multiple connections is of concern. The second area that I brought up was the requirement of one session per initiator target pair instead of one per LUN (i.e. SEP). I am willing to accept the design constraint that a single target must address 10,000 LUNs which can be done with a connection per LUN. However, statements of scaling much higher into the areas where 64K port limitations appear I think is not reasonable. Given the bandwidth available on today's and near future drives that will easily exceed 100MBps I can't imagine designing and deploying storage systems with over 10,000 LUNs but only one network adapter. Even with 10+ Gbps networks this will be a horrible throughput bottleneck that will get worse as storage adapters appear to be gaining bandwidth faster than networks. Therefore requiring greater than 10,000 doesn't seem necessary. From the performance perspective, a connection per LUN also makes sense. SCSI command flows are already being constrained to a single connection in the current proposal for ordering reasons, so the number of concurrent outstanding requests per LUN is a manageable number. The concurrency desired by multiple connections per session in the existing draft will naturally occur with a connection per LUN. As each TCP connection is a unique flow existing link layer hardware that tries to preserve ordering based on a "flow" (likely IP/port pairs) will give the desired performance properties. Both my objections and the requirements for multiple connections I question above become moot. From a connection management, command ordering, and error recover perspective things should also get simplier. Ordering is obviously maintained and the sender can now recover from connection errors based on a smaller context and possibly use TCP layer information to determine what responses were received (ACK windows?). To summarize I would like to see the requirements changed to reflect a maximum of 64K LUNs per IP node, require only one transport layer connection per session, and define a session to be an initiator/LUN pair. -David
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