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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] iSCSI:Can each do there own thing?I am starting a new thread. I am not sure that I have gotten all the nuances of the various proposals here, but ... I think I read, that if you receive a spanned PDU, that some want to keep some state and continue processing, while other are saying that it is easier if only an empty PDU is returned, until the complete PDU with nothing spanning is received. I may have this wrong, but the focus seems to be on the receiver of the spanned PDU, and the issues it has in keeping state etc. Now the rules we have now in the current draft level 12-94, some seem to say, are workable. But if someone sends empty PDUs, etc., that seems to work too, and some folks (at least 2) think that is a good idea. So are we at a point that says that empty PDUs are OK, and if used, you need to remember less stuff, but if you want to remember state, then go ahead, but be sure you do everything correctly? Let me ask two question then: 1. Is what I summarized correct with respect to the receiver? If not please itemize, the items that are broken, so that we can work on one at a time. 2. Is there an important issue with the offering side, that is not covered with the current spec. and will things work on the offering side if the Null PDU us sent from the receiver? Again, if no, please itemize. I get the feeling, and I maybe wrong here, that the various sides are trying to evangelize each other, even if the other side's approach works. I am not a big fan of evangelizing at this point. I am asking for a compromise that you folks can agree with that says something like, "yea, you can do it that way you silly so & so, but my way works too perhaps better", and the spec covers both implementations. This might not be possible but I am not sure we are converging. And we need to within a day or so. . . . John L. Hufferd Senior Technical Staff Member (STSM) IBM/SSG San Jose Ca Main Office (408) 256-0403, Tie: 276-0403, eFax: (408) 904-4688 Home Office (408) 997-6136, Cell: (408) 499-9702 Internet address: hufferd@us.ibm.com Martins Krikis <mkrikis@yahoo.com>@ece.cmu.edu on 05/28/2002 07:53:23 PM Sent by: owner-ips@ece.cmu.edu To: ips@ece.cmu.edu, pat_thaler@agilent.com, wrstuden@wasabisystems.com cc: Subject: RE: iSCSI: Negotiation clarifications still needed > It's to avoid corner cases while doing what you say above, "preparing > its > strings and chopping them into PDUs." > > The simplest thing in my mind is to: > > 1) read the other side's offers into a buffer > > 2) parse that buffer generating responses to another buffer > > 3) send the output buffer > > Does that make sense? You don't have to agree, just does it make sense? > > The problem I see with what Pat described is that if you are in > operational negotiation and have more than 1 PDU worth of data, you > will > be receiving input while you're in step 3. You have to be able to > re-enter > steps 1 & 2 before you can finish step 3. > > <PAT> I think that is over stating the complexity. During negotiation, > the other side can only have one PDU outstanding at a time. That is > explictly > stated for TextNegotiation PDUs. For LoginPDUs, it isn't explicit but > since > they are immediate and the initiator can only count on the target > having one > immediate buffer for the connection it can't send another LoginRequest > until > it gets the LoginResponse without risking that a PDU will be dropped. > Also > allowing anything other than one oustanding LoginPDU at a time would > open > the possibility that both sides offered the same key. Therefore, a > target > won't get the next PDU until after it sends the response PDU (or > vice-versa > for an initiator). A PDU won't come in while a PDU is being sent from > the > outgoing negotiation buffer. Pat, I must interrupt you here. (A subliminal part of this exercise is to show how annoying interruptions are :-).) In order to argue your point I think you're intentionally trying to misunderstand Bill. He didn't talk about getting a new PDU while sending his PDU. He talked about getting an incoming non-empty PDU while sending his data _buffer_. This buffer could be much larger than a PDU. You cannot deny that this may happen with the scheme that you're arguing for. It cannot happen with the scheme that we're proposing, since only empty PDUs would be coming back while we're sending our (possibly much larger than PDUs) data buffers. > Once you send the PDU, there may still be some data left in the output > buffer but it doesn't seem complex to switch at that point to waiting > to > receive and parse the next received PDU. If you have noticed that a PDU is full, it is certainly possible to switch to a receiving mode. Yet it is even simpler not to have to notice. > One had better be able to switch > from one process to another anyway as most implementations will handle > multiple connections which can be in diffent phases. I don't see the relevance of this argument. > If you are willing > to buffer all your output into a buffer and wait to send it until the > other > side has stopped sending new parameters, then all you need to do to > change > that to an implementation that sends what it has in the output buffer > as > it goes along is to have pointer into the buffer that indicates the > next > byte to be sent. <PAT> Not true, because as I'll start sending it, the other side may send me new offers, thus preempting me from making similar offers myself and instead requiring _responses_. > The bit about sending empty PDUs is an effort to avoid that. We are > either > in a sending-negotiation-text mode, or a parsing mode. We don't have to > worry about strings being partially there, since we don't process until > they are. We also don't have to worry about if our key/value pairs > cross a PDU. The parser/negotiatior is MUCH simpler; it doesn't have to > deal with all of that. > > Letting the target answer while the initiator is trying to send an > extended PDU adds the following complications (AFAICT): > > 1) initiator has to make sure a key and the '=' don't get split on a > PDU > boundry. > > <PAT> One doesn't have to do that anyway. We can chose the rule to not > offering a new (non-declarative key) when one has received a partial > key > which seemed to be acceptable to a number of people. <PAT> First I haven't yet seen anybody but you and myself speak about the declarative/non-declarative variation of this theme yet, so I wouldn't call it "acceptable to a number of people" yet, at least not if you include the parenthesized part. Overall, however, a truly aware Sender most likely will check whether a key and = got split or not. Because if it was split, and the other side originates a new key, it is a violation. It would be nice to catch it. And it definitely must check whether key=value fit fully or not. > 2) if an initiator fills up a PDU, it has to stop processing & wait for > the response. It also has to remember where it is so that it can finish > sending that key/value next time. > > <PAT> It has to remember where it was and finish the key/value next > time > anyway as it can't send again until it gets a response. <PAT> The difference is that in the scheme we're proposing we'd leave the unsent key=value pairs sitting in the "leftover" buffer, and happily mark all those keys individually as "sent". So we'll consider them processed, even though they may not have been put on the wire yet. With your scheme, you may not mark them as sent, so there is also little point having them stay in the buffer. The only thing that can safely stay in the buffer is the remainder of the last key=value pair, if it was sent partially. > 3) The target has to detect a split key/value pair on in-bound, and a) > store the received text, and b) remember not to offer said key or any > others. > > <PAT> detecting an incomplete key is reasonably easy. And the target > can > chose to do the simplist thing which is not to offer new keys when a > partial key is outstanding. <PAT> Yes, easy. Still harder than never dealing with an incomplete key at all. > 4) The target ALSO has to make sure ITS response doesn't fill up a PDU. > If > it does, it has to remember where IT is and that it has more to send. > > <PAT> In your approach the target can have a buffer with more than > one PDU worth of response in it. Once it starts sending from that > buffer > it has to remember where it is and that it has more to send. This is > not any different. There is a buffer with pointers into for end and > last byte sent (or next byte to send). <PAT> Yes, it is different, because keys can be marked "sent" and happily wait their physical send-out in the buffer. With your scheme you can't put them in a buffer and forget, because incoming data may force you to go back and start mangling the values you had assigned them... > That's a lot of complexity and saved state. At least in my mind. > > <PAT> I don't see much complexity difference here. There is quite some difference in complexity, here. I think you're trying not to see it. <snip> > <PAT> I agree. This means that plug fests probably haven't hit these > cases. <PAT> That's why there is the famous Bill's experiment---set the PDU size to 64 bytes and try negotiating. > Does the statement of the perceived problem make sense, even if the > opinion of the WG is to not use the empty PDUs? I would feel much > comfortable with deciding to not use empty PDUs if folks said they > understand the above point and they choose to address the problems > differently. > > <PAT> I want to point out that there are times in the protocol when > one will have to send an empty PDU. For instance, when getting a > security key that is longer than a the Max PDU size (or even less > than that - the sender isn't required to send Max size PDUs) or when > a device has no key-value pairs to send but its partner hasn't set > the F bit. The issue is whether to require that there be a process > for handing the right to originate keys (or in your proposal to send > keys at all) keys from initiator to target and back which adds > its own complexity. I think the complexity will be > of the same order as the existing situation. <PAT> I think in both cases we do have a process to hand the right to originate/send to the other side and back and forth again. We are not trying to take this process away. The question is should the "handing over of the right (to originate/send)" happen after each PDU sent or should it happen after a data _buffer_ (possibly containing more key=value pairs than fit in a PDU) sent? Again a simple comparison to real life... Take the first text in this message written by me. How would you have liked to delete everything beneath it and to send the rest of your comments in a new message? Again, include only as little as there is until my next comment. That's when I'd interrupt you again and potentially mess with what you were planning to say. Pretty frustrating, wouldn't it be? OK, to be fair, I couldn't do it as often as I could want to, since you'd be entitled to one PDU worth of uninterrupted text in iSCSI. But it isn't as clean as "letting the speaker finish" (not the lecture, just the "complete thought"). Martins Krikis, Intel Corp. Disclaimer: these opinions are mine and may not be those of my employer.
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